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实现阴影、镂空、离散等特种文字效果


发布日期:2021/4/30
 

如何实现阴影镂空离散等特种文字效果?

下面是从l 得到

的一些实现特种文字效果的代码片断感兴趣的网友可以自己去看原文

// Shadow

gsetColor(new Color( ));

gdrawString(Shadow ShiftEast(x ) ShiftSouth(y ));

gsetColor(new Color( ));

gdrawString(Shadow x y);

// Engrave

gsetColor(new Color( ));

gdrawString(Engrave ShiftEast(x ) ShiftSouth(y ));

gsetColor(new Color( ));

gdrawString(Engrave x y);

file://Outline

gsetColor(Colorred);

gdrawString(Outline ShiftWest(x ) ShiftNorth(y ));

gdrawString(Outline ShiftWest(x ) ShiftSouth(y ));

gdrawString(Outline ShiftEast(x ) ShiftNorth(y ));

gdrawString(Outline ShiftEast(x ) ShiftSouth(y ));

gsetColor(Coloryellow);

gdrawString(Outline x y);

file://Hollow

gsetColor(Colorblack);

gdrawString(Hollow ShiftWest(x ) ShiftNorth(y ));

gdrawString(Hollow ShiftWest(x ) ShiftSouth(y ));

gdrawString(Hollow ShiftEast(x ) ShiftNorth(y ));

gdrawString(Hollow ShiftEast(x ) ShiftSouth(y ));

gsetColor(bg);

gdrawString(Hollow x y);

file://Segment

int w = (ggetFontMetrics())stringWidth(Segment);

int h = (ggetFontMetrics())getHeight();

int d = (ggetFontMetrics())getDescent();

gsetColor(new Color( ));

gdrawString(Segment x y);

gsetColor(bg);

for (int i = ; i < h; i += 3)

g.drawLine(x, y + d - i, x + w, y + d - i);

file://3D Effects

Color top_color = new Color(200, 200, 0);

Color side_color = new Color(100, 100, 0);

for (int i = 0; i < 5; i++)

{

g.setColor(top_color);

g.drawString("3-Dimension", ShiftEast(x, i), ShiftNorth(ShiftSouth(y, i), 1));

g.setColor(side_color);

g.drawString("3-Dimension", ShiftWest(ShiftEast(x, i), 1), ShiftSouth(y, ii));

}

g.setColor(Color.yellow);

g.drawString("3-Dimension", ShiftEast(x, 5), ShiftSouth(y, 5));

file://Motion

for (int i = 0; i < 20; i++)

{

font_size = 12 + i;

g.setFont(new Font("TimesRoman", Font.PLAIN, font_size));

w = (g.getFontMetrics()).stringWidth("Motion");

g.setColor(new Color(0, 65 + i * 10, 0));

g.drawString("Motion", (width - w) / 2, ShiftSouth(y, speed * i));

}

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