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C#中势将窗体拖拽进行到底


发布日期:2019年10月27日
 
C#中势将窗体拖拽进行到底

问题描述

想在Net下实现对一些非规则窗体没有CaptionFormBorderStyle = SystemWindowsFormsFormBorderStyleNone;窗体的拖拽最小化最大化特殊操作的实现(如图所示)在黄色的区域即区域里实现对窗体的拖拽操作在橙色区域即区域里实现对窗体的最小化操作在蓝色区域即区域里实现对窗体的关闭操作在绿色区域即区域里实现对窗体的特殊操作(如双倍窗体)

(图)

问题实现

第一种方法添加Label为Label添加Click事件(如图所示)如果要用这种方法实现就要为每一个颜色区域进行切图并要保证有正确的切图长和宽然后设置Label的背景为这个图片

(图)

处理他们的Click事件拖拽处理MouseDown MouseUp事件

第二种方法不添加Label只处理鼠标事件判断鼠标的位置然后决定执行什么操作这种方法很耗费资源每次鼠标点击就要判断鼠标是否在某个区域然后决定是否要处理不过这个处理用多态包装了程序看起来比较整齐

//定义常量

private Point point;

private const int dragMove=;

private const int dragMin=;

private const int dragClose=;

private const int dragDouble=;

private const int dragHeight=;

private MouseHandleEnum dragEnum;

//定义MouseDown事件

private void DragMain_MouseDown(object sender SystemWindowsFormsMouseEventArgs e)

{

pointX=eX;

pointY=eY;

if(eY {

if(e.X {

dragEnum = MouseHandleEnum.Move;

return;

}

if(e.X {

dragEnum = MouseHandleEnum.Min;

return;

}

if(e.X {

dragEnum = MouseHandleEnum.Close;

return;

}

if(e.X {

dragEnum = MouseHandleEnum.Double;

return;

}

}

}

//定义MouseUp事件

private void DragMain_MouseUp(object sender, System.Windows.Forms.MouseEventArgs e)

{

point.X=e.X-point.X;

point.Y=e.Y-point.Y;

IDragMouse idragMouse;

switch(dragEnum)

{

case MouseHandleEnum.Move :

idragMouse = new MouseMove(point,this);

break;

case MouseHandleEnum.Min :

idragMouse = new MouseMin(point,this);

break;

case MouseHandleEnum.Close :

idragMouse = new MouseClose(point,this);

break;

case MouseHandleEnum.Double :

idragMouse = new MouseDouble(point,this);

break;

default:

idragMouse = null;

break;

}

if(idragMouse!=null)

idragMouse.MouseDo();

}

}

//定义基类

namespace DragMouse

{

public enum MouseHandleEnum

{

None=0,

Move=1,

Min=2,

Close=3,

Double=4,

}

public class DragMouseBase

{

protected Point point;

public Form form;

public DragMouseBase(Point point, Form form)

{

this.point = point;

this.form = form;

}

}

}

//定义接口

namespace DragMouse

{

///

///

///

public interface IDragMouse

{

void MouseDo();

}

}

//拖拽操作

namespace DragMouse

{

///

///

///

public class MouseClose : DragMouseBase,IDragMouse

{

public MouseClose(Point point,Form form):base(point,form)

{

//

// TODO: Add constructor logic here

//

}

#region IDragMouse Members

public void MouseDo()

{

Application.Exit();

// TODO: Add MouseClose.MouseDo implementation

}

#endregion

}

}

//其他操作类似。TW.WingwIt.cOm

第三种方法:是用责任链这个设计模式来包装鼠标的点击操作,把操作分配到各个责任链的节点上,是程序更加面向对象,有更好的扩展性。

//两个鼠标事件

private void DragMain_MouseDown(object sender, System.Windows.Forms.MouseEventArgs e)

{

request.GetInformation(e.X,e.Y);

}

private void DragMain_MouseUp(object sender, System.Windows.Forms.MouseEventArgs e)

{

request.SetScreenPoint(e.X,e.Y);

}

//封装的请求类

public class Request

{

public int iScreenX;

public int iScreenY;

public int eX;

public int eY;

public readonly int yHigh;

public readonly int dragLength;

public readonly int minLength;

public readonly int closeLength;

public readonly int doubleLength;

private DragHandler dragHandler;

private MinHandler minHandler;

private CloseHandler closeHandler;

private DoubleHandler doubleHandler;

public Form parentForm;

public void SetScreenPoint(int iX,int iY)

{

iScreenX = iX;

iScreenY = iY;

dragHandler.HandleRequest(this);

}

public void GetInformation(int ex,int ey)

{

eX=ex;

eY=ey;

}

public Request(int yhigh,int draglength,Form form)

{

yHigh = yhigh;

dragLength = draglength;

parentForm = form;

dragHandler = new DragHandler();

minHandler =new MinHandler();

closeHandler = new CloseHandler();

doubleHandler = new DoubleHandler();

dragHandler.SetSuccessor(minHandler);

minHandler.SetSuccessor(closeHandler);

closeHandler.SetSuccessor(doubleHandler);

}

public Request(int yhigh,int draglength,int minlength,Form form):this(yhigh,draglength,form)

{

minLength = minlength;

}

public Request(int yhigh,int draglength,int minlength,int closelength,Form form):this(yhigh,draglength,minlength,form)

{

closeLength = closelength;

}

public Request(int yhigh,int draglength,int minlength,int closelength, int doublelength , Form form):this(yhigh,draglength,minlength,closelength,form)

{

doubleLength = doublelength;

}

}

//拖拽操作

public class DragHandler : Handler

{

override public void HandleRequest(Request request)

{

// determine if we can handle the request

if ((request.eY {

request.parentForm.Left += request.iScreenX-request.eX;

request.parentForm.Top += request.iScreenY-request.eY;

// request handling code goes here

}

else

{

// not handled here - pass on to next in the chain

if (successorHandler != null)

successorHandler.HandleRequest(request);

}

}

}

//其他操作类似

第四种方法:(只是有想法还没有找到成功的实现办法)

在MFC中可以用PostMessage或者SendMessag发消息,当鼠标单击,但不在窗体的CaptionTitle上时,发一个消息告诉系统鼠标在CaptionTitle(每个窗口自己TitleBar)上,这样窗口的拖拽就可以由系统托管了。现在实现了在窗口中任意位置单击鼠标拖拽窗体。但是没有实现上面要求的那些多样化操作。

if(point.ym_Height)

{

//发消息给系统伪装鼠标在Caption Bar 上。

if(point.xm_Drag)

{

PostMessage(WM_NCLBUTTONDOWN,

HTCAPTION,

MAKELPARAM(point.x,point.y));

return;

}

if(point.xm_Drag+this->m_Min&&point.x>this->m_Drag)

{

PostMessage(WM_NCLBUTTONDOWN,

HTMINBUTTON,

MAKELPARAM(point.x,point.y));

return;

}

if(point.xm_Drag+this->m_Min+this->m_Close&&point.x>this->m_Drag+this->m_Min)

{

PostMessage(WM_NCLBUTTONDOWN,

HTCLOSE,

MAKELPARAM(point.x,point.y));

return;

}

if(point.xm_Drag+this->m_Min+this->m_Close+this->m_Double&&point.x>this->m_Drag+this->m_Min+this->m_Close)

{

CRgn *rgn = new CRgn();

CRect *rect =new CRect();

this->GetWindowRect(*rect);

this->SetWindowRgn(*rgn,true);

return;

}

}

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